Description
Seagull Cove: Merge | HTML5 Game
Seagull Cove: Merge | HTML5 Game, a complete and cozy merge game built with plain JavaScript. Mara inherits her grandmother’s little island and one wish: light the lighthouse again for the Lantern Festival. Tap the generators for tools, driftwood, seashells, flowers, seafood and sailcloth, merge two of a kind into something better, hand the finished item to the islander who asked for it and spend the stars you earn to repair the island, one job at a time.
Every repair is a small show: the broken fence, boat or roof gets restored in front of you, in a soft patch that blooms across the painting. When a place is finished the interface slips away and the whole place is rebuilt, repair by repair. Seven places later the lighthouse shines, the Lantern Festival begins and the story reaches its ending.
Game Features:
- A Story with a Beginning and an End, an illustrated intro, chat scenes with a cast of friends, a finale and a Lantern Festival ending, then free play
- Merge-2 Board, a 7×9 board with five generators and six item chains, 42 hand-painted items
- Obstacles, wicker baskets that pop open next to a merge, items tangled in fishing nets that free themselves when you drop a match on them, and tarp-covered corners that open as the story goes on
- Seven Places to Restore, beach hut, old pier, beach cafe, boatyard, lemon grove, village square and lighthouse, each in a ruined and a restored painting
- Island Map, a journey panel with the whole island: restored places bloom into colour, the rest wait under storm clouds
- Repairs You Can See, every job restores its own part of the painting with a sparkle trail, and a finished place is replayed repair by repair
- Islanders, friends who wait on a shelf with an order card, chat in speech bubbles and cheer when you serve them
- Jigsaw Mini-Game, ten picture puzzles with a three-hour cooldown and a star reward
- Item Book, collect every item of a chain for a chest
- Gentle Lesson, a short hands-on tutorial that follows what is really on the board
- No Energy, No Shop, no timers to wait out and nothing to buy: stars come from serving friends
- Polished Look and Feel, glossy hand-painted interface, template particle effects, recorded sound effects and music
- Portrait, Tablet and Desktop, a responsive 3:4 column with a soft beach scene at the sides of wide windows
- No Build Step, native ES modules, no bundler and nothing to install


