Description
Tile Crown | Triple Tile Match Game for Unity
Tile Crown | Triple Tile Match Game for Unity is a complete triple tile match puzzle game for Unity 6, ready to reskin and publish on Android and iOS. Tap tiles to send them to the tray, collect three of a kind to clear them, and empty the layered board before the tray fills up.
Gameplay
- 1000 levels included, every one of them solvable
- A difficulty curve that grows over the first 90 levels, then keeps a steady rhythm with two harder levels in every ten
- Levels past the last file are generated on the fly with the same curve, so the game never runs out
- Undo, Hint and Shuffle boosters
- Continue after a full tray or when time runs out, with coins or a rewarded ad
- Stars based on time, combo messages for quick matches, optional time limit per level
- A short tutorial on the first level
Rewards and economy
- Coins for clearing a level the first time; replays only pay for new stars, so easy levels can’t be farmed
- Free daily Lucky Spin, plus extra spins for rewarded ads
- Star Chest that fills up with the stars of every level
- Rewards are saved the moment they are won, so closing the app during an animation never loses them
- Signed save (HMAC-SHA256): coins, boosters and No Ads can’t be edited by hand
- The daily spin ignores clock tricks: setting the date back or changing the time zone gives no extra spin
Level Editor
- Paint layouts layer by layer, mirror, move and center them, or generate one from 13 shapes
- Assign tile types that are always solvable
- Difficulty estimate: a bot plays the level 300 times like a casual player
- One-click Play Test in the game scene, no need to save first
- Batch generate any range of levels from the difficulty curve
- Undo and redo, keyboard shortcuts you can rebind


