Description
Vampire Hotel: Tile Match | 5000 Levels HTML5 Puzzle Game
Vampire Hotel: Tile Match | 5000 Levels HTML5 Puzzle Game is a complete tile matching puzzle built with the PlayCanvas engine. A guest room is stacked with the mess somebody left behind. Tap an item and it drops into the housekeeping cart along the bottom of the screen. Three of the same item in the cart clear away. The cart has seven slots, and filling all seven without a match loses the room.
Game Features:
- 5,000 Rooms, composed from a measured difficulty curve rather than a level pack, so nothing has to download and every room is the same board every time you open it
- Layered Boards, most rooms stack three to eight layers deep and the hardest reach nineteen, and only the tiles with nothing over them can be taken
- Seven Slot Cart, three of a kind clear, a full cart loses the room, and the fail screen offers an eighth slot to carry on with
- Ten Tile Faces, drawn as one atlas so a crowded board costs a handful of draw calls instead of one per tile
- Ice and Blackout Drapes, ice cracks a stage for every set cleared, drapes flip open as items come off, and neither can be tapped away
- Three Boosters, fetch one buried item, take a matching set out of the room, or turn the room out and resettle it
- Eight Guest Rooms, a different backdrop every level, each painted twice for portrait and landscape
- Ten Guests, one turns up on the level complete screen each time to take their key
- Teaching Tutorial, level one puts a hand on each tile and waits for the player to make the move
- Idle Hints, the board points at the tile that would finish a set, and only after the player has actually stopped
- Lobby Meta, key carousel, timed trunk, jigsaws, courtyard dig, 53 card guest register, daily quests and a room service ticket
- Portrait and Landscape, touch first, with separate artwork for each orientation on every backdrop


